Mar. 2nd, 2028 10:04 amCharacter Introduction For
Character Introduction For
last_arrival
Character Name: Siebenkäs.
>>> If you're wondering how to type the umlaut, the truth is the Mun usually copies and pastes the whole word. Siebenkas is fine too though, so no worries.
Character Dreamwidth:
lostyousomewhere
>>> Listen here.
>>>>> Not a trance fan? Other music often pulled for this character: here & here.
Age: 45ish.
Played By: M. Raoulee & Sometimes M. Raoulee's mother.
>>> I guarantee you can't tell us apart.
Canon: Jealous of Roses which is currently settling after a multi-year revision effort. That said, this is still accurate if you need an example.
History: Siebenkäs arrived in the city shortly after Hero's attempt at a revolution. He did not immediately cross paths with Alpha, but spent several months working odd jobs for people in the Southern Quarter. He never quite settled in to any one routine or place, but at some point used his mutation (possibly accidentally) on some stray relics from Hero's fight with the Soulless.
He went missing for several days after, though he may have been sighted at a bar, and was next reported asleep in the Greenlands by one of Alpha's guards who caught him there at midnight, drunk out of his skull. Some point the ensuing scuffle and hauling him off to the fort for punishment resulted in a certain degree of boozed up wangsting about his previous life (I used to take pig scum like you out all the time, ect), repeated requests that he shut up and one of his guards acquiring a freshly bullet-perforated shoulder, one rendered with his own gun. Alpha was impressed by none of this, but, with his staff levels still feeling the effects of the recent violence, the guard was merely demoted and Siebenkäs got proposal: what if he was Alpha's pig scum and helped him protect the Greenlands for the good of the people?
His current position is less guard and more cleaner. There are fourish people at the Fort he answers to besides Alpha, but he prefers dealing with Alpha to assure the most concise orders. He makes no secret at all what faction he's aligned with. Mention that several especially violent revolutionaries turned up in the river after his employment began and you won't get more than an "Ah. Is that so?".
Mutation: Psychometry. He's reluctant to use it and won't unless pressed by a strong personality. He'll even hold out when drunk because the price impacts him so strongly.
Price: After using his psychometry, Siebenkäs's mind will start applying the image and aura of whoever's impression he acquired to people from his past (see Memories Lost below). This is deeply disturbing to him and he's had at least one nervous breakdown from it. Mention this incident and he'll hit you up for a shot. Then not answer.
Limitations: Siebenkäs has an old injury to his left arm which prevents him from easily rotating the lower portion or lifting his hand over his head. Someone watching him closely might notice that he uses the side of the table to brush his hand to a different angle or takes a rather long time to change his jacket. Asking him to put his hands up will solicit a groan. He's also a high-functioning alcoholic, at once able to drink most anyone under the table, but on the other subject to full on delirium tremens if forced into withdrawal. Take his hip flask away at your own risk.
Personality: Outwardly, the very picture of a person one might expect to meet at a bookstore for pleasant, light conversation, Siebenkäs's goal is the preservation of as many people's happiness as possible. However, he's thrown his own away that many times and with such determination that his personality which remains isn't so much a facade as an echo of what used to be. Something remains of the passionate, poetical soul he used to be, but it's mostly drowned in alcohol and a drive towards self-denial.
Siebenkäs has a dislike for taking the lead in any situation. He considers himself someone who serves and moving outside of this role makes him uncomfortable. Give him orders and he'll carry them out to the best of his ability where he is, at least as far as murders go, quite able. His is an impressive portfolio of death and mayhem, but it would be worth mentioning that it was said of him in his home universe, "You shoot people real careful so they die faster. If that’s not sympathy, I don’t know what is." Nonetheless, make no mistake: he will shoot you.
He presents himself as a thinker. He's not. This is an capricious, emotion-driven human being, albeit one who's on mute most of the time. It's not so much that he's only truly alive when he's working-- any exciting or dangerous situation has the potential to briefly bring out his true nature.
He's not beyond cutting remarks, not above getting his hands dirty in any sense of the word and not easily debased in any fashion. No one can undo him more than he's already undone himself.
Things he does still enjoy, for available values of enjoy, include children, cats, springtime, reading, domineering women, excellent firearms and, if you can get him to break down just a bit, cuddling in a warm bed.
Non-Mutation Skills/Powers: Despite his injury, Siebenkäs is an excellent shot when it comes to small firearms. He has a decent tactical sense, though it works a bit better when applied to other people. His drinking problem leaves him reckless as far as his own safety goes. He's also not a bad field medic, gardens fairly well and is awesome at cooking, though cooking tends to make him wistful and sad. He's taught at least one person to shoot with great success and is surprisingly patient with would-be pupils.
Memory(ies) Lost: Siebenkäs has lost the names and images of everyone he knew before he arrived in The City. He's generally able to recall things he did, but get into further participants and he'll quickly lose the narrative thread of events. He knows he killed a man when he was young, but he doesn't know who. He knows he had at least one child, but he can't tell you anything much material about that child. Complicating matters, his life had a large, fascinating cast filled both with people he cared for and a people he murdered in cold blood. All of them are now reduced to a heartbreaking jumble of incidents. He's only managed to suss out a few recurring characters, such as the Dragon.
Network Sample:
Forum: Junk Report Week 148
Thread Title: Risograph Parts??
Reply: 121/124
User: Siebenkas
@Squire_Merrick I can't help you with that one. It's probably not salvageable. I know I'm not the only one who appreciate your efforts, but let it go.
Last Edit: 3:41AM TODAY
[Cached edit from 3:39AM TODAY And don't let the cat get you. (Deleted by user Siebenkas.)]
Log Sample: Siebenkäs scuffed his boot in the gravel at the edge of the river. "It's not where I expected to be at this point," he said, no trace of hurt in the words, not even a drift of anything lost in them. He looked though as if he saw something a thousand miles away rather than the tracks of lantern shine riding the ripples in the water.
A moment more and he turned back, something almost a smile showing in the moment of attention he shared before he strode onto the river bank proper.
"It is what it is though. And as for you." He leveled his pistol, firing it into the thick shadow before him. The water ran dark there, inky over his boots through the cool of the evening. "I'm sorry. I don't put on much of a show if that's what you were expecting."
>>> If you're wondering how to type the umlaut, the truth is the Mun usually copies and pastes the whole word. Siebenkas is fine too though, so no worries.
Character Dreamwidth:
>>> Listen here.
>>>>> Not a trance fan? Other music often pulled for this character: here & here.
Age: 45ish.
Played By: M. Raoulee & Sometimes M. Raoulee's mother.
>>> I guarantee you can't tell us apart.
Canon: Jealous of Roses which is currently settling after a multi-year revision effort. That said, this is still accurate if you need an example.
History: Siebenkäs arrived in the city shortly after Hero's attempt at a revolution. He did not immediately cross paths with Alpha, but spent several months working odd jobs for people in the Southern Quarter. He never quite settled in to any one routine or place, but at some point used his mutation (possibly accidentally) on some stray relics from Hero's fight with the Soulless.
He went missing for several days after, though he may have been sighted at a bar, and was next reported asleep in the Greenlands by one of Alpha's guards who caught him there at midnight, drunk out of his skull. Some point the ensuing scuffle and hauling him off to the fort for punishment resulted in a certain degree of boozed up wangsting about his previous life (I used to take pig scum like you out all the time, ect), repeated requests that he shut up and one of his guards acquiring a freshly bullet-perforated shoulder, one rendered with his own gun. Alpha was impressed by none of this, but, with his staff levels still feeling the effects of the recent violence, the guard was merely demoted and Siebenkäs got proposal: what if he was Alpha's pig scum and helped him protect the Greenlands for the good of the people?
His current position is less guard and more cleaner. There are fourish people at the Fort he answers to besides Alpha, but he prefers dealing with Alpha to assure the most concise orders. He makes no secret at all what faction he's aligned with. Mention that several especially violent revolutionaries turned up in the river after his employment began and you won't get more than an "Ah. Is that so?".
Mutation: Psychometry. He's reluctant to use it and won't unless pressed by a strong personality. He'll even hold out when drunk because the price impacts him so strongly.
Price: After using his psychometry, Siebenkäs's mind will start applying the image and aura of whoever's impression he acquired to people from his past (see Memories Lost below). This is deeply disturbing to him and he's had at least one nervous breakdown from it. Mention this incident and he'll hit you up for a shot. Then not answer.
Limitations: Siebenkäs has an old injury to his left arm which prevents him from easily rotating the lower portion or lifting his hand over his head. Someone watching him closely might notice that he uses the side of the table to brush his hand to a different angle or takes a rather long time to change his jacket. Asking him to put his hands up will solicit a groan. He's also a high-functioning alcoholic, at once able to drink most anyone under the table, but on the other subject to full on delirium tremens if forced into withdrawal. Take his hip flask away at your own risk.
Personality: Outwardly, the very picture of a person one might expect to meet at a bookstore for pleasant, light conversation, Siebenkäs's goal is the preservation of as many people's happiness as possible. However, he's thrown his own away that many times and with such determination that his personality which remains isn't so much a facade as an echo of what used to be. Something remains of the passionate, poetical soul he used to be, but it's mostly drowned in alcohol and a drive towards self-denial.
Siebenkäs has a dislike for taking the lead in any situation. He considers himself someone who serves and moving outside of this role makes him uncomfortable. Give him orders and he'll carry them out to the best of his ability where he is, at least as far as murders go, quite able. His is an impressive portfolio of death and mayhem, but it would be worth mentioning that it was said of him in his home universe, "You shoot people real careful so they die faster. If that’s not sympathy, I don’t know what is." Nonetheless, make no mistake: he will shoot you.
He presents himself as a thinker. He's not. This is an capricious, emotion-driven human being, albeit one who's on mute most of the time. It's not so much that he's only truly alive when he's working-- any exciting or dangerous situation has the potential to briefly bring out his true nature.
He's not beyond cutting remarks, not above getting his hands dirty in any sense of the word and not easily debased in any fashion. No one can undo him more than he's already undone himself.
Things he does still enjoy, for available values of enjoy, include children, cats, springtime, reading, domineering women, excellent firearms and, if you can get him to break down just a bit, cuddling in a warm bed.
Non-Mutation Skills/Powers: Despite his injury, Siebenkäs is an excellent shot when it comes to small firearms. He has a decent tactical sense, though it works a bit better when applied to other people. His drinking problem leaves him reckless as far as his own safety goes. He's also not a bad field medic, gardens fairly well and is awesome at cooking, though cooking tends to make him wistful and sad. He's taught at least one person to shoot with great success and is surprisingly patient with would-be pupils.
Memory(ies) Lost: Siebenkäs has lost the names and images of everyone he knew before he arrived in The City. He's generally able to recall things he did, but get into further participants and he'll quickly lose the narrative thread of events. He knows he killed a man when he was young, but he doesn't know who. He knows he had at least one child, but he can't tell you anything much material about that child. Complicating matters, his life had a large, fascinating cast filled both with people he cared for and a people he murdered in cold blood. All of them are now reduced to a heartbreaking jumble of incidents. He's only managed to suss out a few recurring characters, such as the Dragon.
Network Sample:
Forum: Junk Report Week 148
Thread Title: Risograph Parts??
Reply: 121/124
User: Siebenkas
@Squire_Merrick I can't help you with that one. It's probably not salvageable. I know I'm not the only one who appreciate your efforts, but let it go.
Last Edit: 3:41AM TODAY
[Cached edit from 3:39AM TODAY And don't let the cat get you. (Deleted by user Siebenkas.)]
Log Sample: Siebenkäs scuffed his boot in the gravel at the edge of the river. "It's not where I expected to be at this point," he said, no trace of hurt in the words, not even a drift of anything lost in them. He looked though as if he saw something a thousand miles away rather than the tracks of lantern shine riding the ripples in the water.
A moment more and he turned back, something almost a smile showing in the moment of attention he shared before he strode onto the river bank proper.
"It is what it is though. And as for you." He leveled his pistol, firing it into the thick shadow before him. The water ran dark there, inky over his boots through the cool of the evening. "I'm sorry. I don't put on much of a show if that's what you were expecting."